Anzrag, the Quake-Mole (186)
Anzrag, the Quake-Mole (186)
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Anzrag, the Quake-Mole
Legendary Creature — Mole God
Whenever Anzrag becomes blocked, untap each creature you control. After this phase, there is an additional combat phase.
: Anzrag must be blocked each combat this turn if able.
: Anzrag must be blocked each combat this turn if able.
His claws tear at the foundations of civilization.
Power: 8
Toughness: 4
Illustrated by Helge C. Balzer
All Magic: The Gathering (MTG) card images and symbols © Wizards of the Coast
Anzrag, the Quake-Mole (186)
£4.04
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